Recent #Game Development news in the semiconductor industry

2 months ago
➀ Jason Blundell, former co-head of Treyarch and director of Call of Duty: Zombies, has announced the formation of Dark Outlaw Games, a new studio under the PlayStation Studios flag. Following the closure of Deviation Games, this marks Blundell's second venture under Sony's leadership. ➁ The studio was initially intended to develop a mystery project related to Sony's live service ambitions, but was ultimately shut down before releasing its debut title. ➂ Blundell and a core team of former Deviation members have regrouped to form Dark Outlaw Games, with Sony's support for a specific game concept.
Game DevelopmentPlayStation
3 months ago
➀ The Killing Floor series has been delayed from its initial March 2025 release to an unspecified date later in the year; ➁ Tripwire Interactive announced the delay after receiving feedback from the closed beta, aiming to improve performance, UI/UX, lighting, and weapon feel; ➂ The team is working on a post-release update to allow players to select their perk class and character independently.
Game Development
3 months ago
➀ Marvel Rivals faced its first major controversy with the layoff of developers from a support studio; ➁ NetEase reported over $11 billion in revenue for FY2024, with Marvel Rivals contributing significantly; ➂ NetEase CEO Ding Lei emphasized the importance of market adaptation and investment in quality projects.
Game Development
3 months ago
➀ Blizzard acknowledges the lack of evolution in Overwatch 2; ➁ The original excitement of Overwatch 2 was due to a full PvE campaign and hero talent trees, which were later cancelled; ➂ Overwatch 2 director, Aaron Keller, admits to the pressure to make changes after Marvel Rivals' success; ➃ Blizzard is reintroducing the cancelled hero talent tree system and adding a new Stadium mode for the next two seasons.
CompetitionGame DevelopmentOverwatch